

Rather than have an energy bar, our heroine possesses a Panic Meter that rises whenever she sees something a bit scary. But while you're being chased around the level from pillar to post, Alyssa can only take so much Scooby Doo antics and will literally freak out if these spooks get too close to her. With firearms clearly useless against these Stalkers, you're forced to use more spiritual means of dispatching your foe, and must seek out a sentimental item of theirs to finally put an end to their evil ways. But rather than heed her mother's advice, she heads straight back home and straight into a thickening, time travelling plot to uncover the mystery of her mother's disappearance.įans of survival horror games will be immediately at home with CT3 you wander around dark and mysterious locations, picking up objects, absorbing scraps of the thickening plot with the overall aim of laying to rest the spirit of whatever evil serial murderer has decided to stalk you. This seems somewhat odd, especially given that she has been holed up at the school without seeing her mum since she was eight.Īs she reads the letter, she receives a phone call - supposedly from her mum - but Alyssa is somewhat spooked when there's a wall of silence at the other end. The game starts in present day London and stars a 14-year-old Catholic boarding schoolgirl Alyssa, who one day receives a letter from her mother urging her to go into hiding immediately.


Teenagers eh? When will they learn?Īs a result, Clock Tower 3 feels instantly at home in Capcom's catalogue, albeit with a more Silent Hill/Project Zero psychological edge than the B-movie kicks of Resident Evil. Suffice to say they were PlayStation-only point and click adventures that apparently didn’t go down too well, so the series has been dragged into more contemporary survival horror territory. The first version sold all of 1,500 copies in the UK five years ago, and the second wasn't even released here, so forgive our total ignorance. The most likely question you'll have as you stare at this review is 'where were the other Clock Towers?' Indeed, despite our advancing years and encyclopaedic knowledge of gaming obscurities, this series has managed to completely pass us by, and for good reason.
